Why the human element matters more in the world of digital.
We spend the vast majority of our lives working for a living. What we do to provide for our families, and ourselves, takes up an overwhelming part of our lives. Monetary compensation aside, company culture has become one of the most important elements to attracting and retaining key talent, and in the digital product design Read More >
Wonder what makes Smashing Ideas so smashing? Our people! We sat down with Jason Medisky, Senior Animator, Tech Artist, & Motion Designer, to talk shop, how Play-Doh is the perfect metaphor for original character creation, and what it will take for Jason to go to Disneyland on the moon. You’re Smashing’s Senior Animator, Tech Artist, Read More >
Voting is open for the 2017 SXSW Interactive Festival! Help Smashing take the stage with Generating Ideas for AR/VR/MR Through Improv, an hour of hilarity where audience members will laugh their way through the evolving concepts of augmented, virtual, and mixed realities. Through 4 hilarious, interactive lessons we’ll teach the differences between the platforms in order to get a solid Read More >
When we set-out to have our annual Smashing Summer Party we had one goal: FUN IN THE SUN. Whelp, it was the one overcast day in weeks worth of sun, typical of Seattle. While not much sun participated in our party, we had an overabundance of F.U.N.! 2016 marks Smashing’s 20th anniversary, so we took Read More >
We’ve shared with you Learn To Quit – the first clinically-tested smoking cessation application for the severely mentally ill. Now we’re going behind-the-scenes to show you Learn to Quit’s journey, from research to realization. Dr. Roger Vilardaga, Brian Marr (Chief Strategy Officer), and Chad Otis (Executive Creative Director) discuss the behavioral psychology, strategic direction, and unique Read More >